Running in the Halls, Just another WordPress site

Blue Flame Publishing Gamebook

Shortly following our second appearance on Channel 5′s The Gadget Show last year, that episode about casual gaming, we received a lot of calls and offers of work and pitch opportunities. A good few we declined because they weren’t a great fit for what we do, but one of them we absolutely loved and said yes [...]

POPA app optimisation for Beep Industries

We want to share two observations and one exciting bit of news about something we’re working on. 1. Sometimes the tactile qualities of physical interfaces and a heightened sense of physicality and (some might say superfluous visual realism) in virtual interfaces make our interactions a bit more pleasing, memorable, reassuring and more importantly, quite human! [...]

Watch RITH on the Gadget Show helping create the Ultimate Battlefield 3 Simulator

So a couple of weeks ago we got a call from our friends at the Gadget Show and they were wondering whether we could help them out with something very close to our hearts! An FPS called Battlefield and their dream to make an utterly immersive experience.  The incentive… getting our hands on the hottest [...]

Tractor Factor – a Facebook game in an afternoon

Tractor Factor is a really simple, button mashing game mixing retro aesthetics and vector graphics with a little story with personality. We did it as a very quick test of the Facebook platform and wanted to see how quickly we could make a flash game that had an addictive quality about it.

We get romantic for Valentines Day and build a Twitter love feed

Love, from Twitter is a mini-installation we created for Valentines Day 2010. With the millions of people using Twitter we wanted to create a visual stream of Tweets that contain the phrase ‘I love you’. We’re open to talking to venues who want to have these messages projected during the night. Love from Twitter (deactivated until [...]

We introduce Brian – our new platform/puzzle iPhone app

Brian the robot has lost his heart and needs you to help him find it! Brian is a fresh and cute as kittens iPhone platform puzzler game where you have to help Brian get to an exit door on each level by using movable blocks that help him jump, run and avoid dangerous obstacles such [...]

UnrealArt at Fabio Paris Art Gallery in Italy

UnrealArt is a critically aclaimed art project by Alison Mealey our Art Director. It has been featured in several international exhibitions and publications and its had its own show. UnrealArt was developed when Alison was working on her MA at the University of Huddersfield, in a nutshell UnrealArt is about generating portraiture using programmed artificial [...]

Billy Bob – our iPhone app

Billy Bob is a game we developed for the iPhone and is available for download in the App Store. Billy Bob is learning the art of conversation by creating robotic friends so that he can get over his shyness and talk to the beautiful Oprah Morgan Megan Smith. Billy Bob was developed from scratch; starting [...]